1. Hammer Spam. I and most of other classes detest (or simply hate) this. Even though this skill is very effective due to fast casting and decent dmg for gladiator, most people will get hammer spammer kicked out of party (at higher level). If possible avoid this.
Cabal Gladiator Skill Build Guid
5. Sword Dance 2 hits combo. Sword Dance have almost no animation at all, perform this skill + uppercut / blow (try to force the second skill) and you will see them casted at almost the same time. Due to gladiator dmg, this is quite neat for hit and run. On boss, you can always do Combo#4 and #5 together and still get you enough time to run away from boss (and these inflict more dmg than hammer spam within the same given amount of time).
Build a challenge fit for a Champion with Lord Shaxx versus a Cabal Gladiator! A legendary warrior faces his greatest contest yet in the Tower hangar! Wielding his Raze-Lighter, hero of the Crucible Lord Shaxx prepares to pit his blade against a Gladiator's furious cleavers. With themes and details drawn right from the new Destiny game, you can build the hangar platform, and set the scene for an epic clash between a Gladiator's crushing strength and a master swordsman's skill!
hey guide is working great so far! Just had a question about the skill section, in phase 2 you say to put 6 points into hellfire, then in phase 4 you say 5, does that just mean add 5 more points to it?
Hai. Just love this build. Almost 82 and having a blast so thank you for this guide. I do have some questions. Any reason Fiend should not be bound to hellhound? Was thinking about the extra fire dmg it will give. You mention aoe for skelletons, but was wondering what would be best bind of those two dmg wice. Also spectral binding dont seem to be a Pet buff skill. Saw some ask of this before if it affected pets somehow, but not been able to find an answer. Also wonder if bone harvest with points in soul harvest would be a better option seeing that buff Pet dmg?Again so love this build and playstyle. Played trough the game on elite with an oathbreaker, but this is the most fun i had in ages. Thanx.
Hi, this build is awesome. Thank you for sharing. This is my first build following a guide and learning a lot along the way. Wondering if there is a Forgotten God I should follow to compliment this guide?
Although we have already touched on the basics of each main class in our earlier guide, suitable enough to help you decide which one should be your main character, we will be diving deeper into the main classes as well as each of the available subclasses to help you strategize on how to build around them better.
However, if you are building a Fighter who prefers to charge in and eliminate targets before they knock you out, Fearless Charge and Crash ought to be among the skills that you have equipped and ready to quickly close the distance between you and your enemy.
Similar to the overabundance of content and features it offers, MU Origin 3 is just as overly-loaded in terms of the ways and means you can strengthen and build your character. Although we did not dare go through all skills, ultimates, and potentials as well as made solid recommendations on which ones to choose for your secondary class choices, the idea of what to work around with as far as roles and stats go should open your mind to ideas on how to create your ultimate hero.
The Frostwolf warrior Ga'nar was able to take the ship the Horde boarded to Frostfire Ridge, although his poor navigating skills resulted in the ship crashing. Thankfully, it crashed on the shore of the intended destination. Thrall came in contact with Durotan, who gave the Horde a piece of land in Frostwall, and the rest of the Frostwolf clan there. Thrall had Monte Gazlowe summoned in order to build a garrison for the Horde. While building, Thrall confronted the gronn Skog in a nearby cave. Once the structures were built he and Drek'Thar went to Wor'gol to find Durotan. While in the main village of the clan, Thrall noticed a Shamanstone and felt that Draenor's elementals speak to him by a language he doesn't understand. Durotan decided to put an end to the ogre's threat thus Thrall assisted the clan in the taking of Bladespire Citadel. Before the main building, he summoned a tornado to the attacking ogres only to have him weakened. When he caught his breath he rejoined the attack inside of the citadel. While the commander went to confront the ogre lord Gorr'thog, Thrall stayed and healed the injured Frostwolves. Once the lord was killed, the citadel was completely taken by the orcs and he stayed in the throne room for a time alongside Durotan. Some time later, he returned to the Garrison and Draka asked him about his mate. He answered that she stayed home with their newly born children. Draka was surprised by this and maintained that family needs to be together in times of war. The ogres weren't the only problem in Frostfire - the Thunderlord clan declared war to the Frostwolves. Thrall accompanied his clan to Grom'gar, ancient home of the Thunderlords and from there he continued to the Thunder Pass, where he assisted in the battle against the approaching Iron Horde. During the battle he destroyed a cannon and Drek'Thar noticed that he had to had a great teacher. Ultimately, he watched the sacrifice of Ga'nar.
While I was fiddling with the skill simulator for a lv 50 build, I realised I forgot to share a tip with you all. If you want to refrain from using real cash to buy skill reset, please do think twice before increasing any skills to a higher level. You may discover that you need SP here and there for your 2nd advancement skills pre-requisite but you have already wasted. So either save your SP or plan out a lv 50 build properly. =)
In this guide, I will be using a lv 40 Axe Hybrid Mercenary Skill Build. Personally, I am quite a fan of Cabal Online previously. For those who know about the game, you must know about one of the skills of the warrior class => Whirlwind. For DN, mercenary has whirlwind skills too! Shikai and Bankai mode =D
Well, I guess the intro is a bit long =X. So now, a point to note is that Mercenaries have no magic or physical build difference. All their skills are based on physical attack. And this is also a good class for both PvP and PvE. However, there are really many skills for Mercenaries so you have to give and take. You may want to shift some SP from attack skills to defensive skills for higher survivability.
Okay. I hope the skill guide is informative for you. Feel free to comment below and give me suggestions. Thanks! This work is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.
For pure PvE, you can ignore skills like Dash Upper and Soccer Kick Combo. You can use those SP on Taunting Howl, Battle Howl, Panic Howl and Rolling Attack.Do note that the build I show may not be the one I will use definitely if I were to make a Mercenary. It is one that I came up with just to show as a reference. After reading from many other sources of info, my build has changed.
Thanks for correcting me. I think I made a mistake in the description. As mentioned, the excess SP was put into Rising Slash so it is at level 13 in the build. They can be put into Heavy Slash too.I have already confirmed that level 6 is the requirement to execute 2 hits so I will edit the guide.
I'm not very good with overlords, I'm gonna ask someone who plays the class to post here what they suggest, but from what I see in that build I would suggest getting Death Grab because its a good catching skill. 2ff7e9595c
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